Trucos Dragon Age Origins

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Si no tienes un acceso directo del juego en el escritorio debes crear uno. Usa el botón derecho del ratón cuando este sobre el icono para ejecutar e iniciar el juego, y en el menú emergente selecciona "Crear acceso directo".



Ahora ubicamos el ratón sobre el acceso directo del juego y accedemos a las propiedades desde el mismo menú del botón derecho del ratón. Aquí es necesario modificar la línea de Destino agregando al final de DAORIGINS.EXE el texto -enabledeveloperconsole dejando un espacio antes del guión, queda algo así: C:Archivos de programaDragon Agebin_shipdaorigins.exe" -enabledeveloperconsole. OBSERVEN la posición de las comillas. Luego aceptamos para grabar los cambios. Nota: No confundir con el acceso directo de DAOriginsLauncher.exe que es justamente para abrir el launche donde podemos cambiar las opciones antes de iniciar el juego. el icono correcto es de un color como dorado. Para abrir la línea de comando (parte superior de la pantalla) debemos presionar " º " durante el juego, es la tecla arriba del TAB, al lado del 1, y antes de ingresar el truco presionar varias veces la tecla retroceso para borrar todo



Los trucos SI funcionan, no se ya como explicarlo más fácil. (Otras ayudas para Dragon Age: Origins aquí)

Trucos Dragon Age: Origins para PC


runscript pc_immortal Modo Dios. runscript addxp X Añadir experiencia (reemplaza X por un valor).





runscript zz_money X Añadir monedas de cobre dinero, 1000 monedas equivalen a 1 de oro (sustituye X por un valor).



runscript killallhostiles Eliminas a todas las criaturas hostiles del área. runscript zz_addparty NPCname Agregas un miembro al grupo (sustituye name por el personaje que quieras). runscript selectparty Jugar a Pantalla partida. runscript ai off Desactiva la AI. runscript zz_pre_demo2 Teletransporta al jugador y al grupo a Ostagar. runscript zz_pre_strategy Teletransporta al jugador y al grupo a Duncan's fire en Ostagar. runscript healplayer Curas al jugador y al grupo. runscript chargen Pantalla original. runscript zz_addparty Elimina el límite de compañeros de equipo. runscript zz_dropparty Elimina todo el grupo. runscript zz_talk_nearest Hablas con el NPC más cercano. runscript zz_addapproval X YY Incrementa el nivel de aprobación de un compañero (X= Compañero, YY= Cantidad). Nota: Código de compañeros para los trucos del juego 1: Alistair 3: Morrigan 5: Shale 6: Sten 7: Zevran 9: Eiliana
Cheat Codes Right-click on the file that is used to launch the game. Click on "Properties", and then add the "-enabledeveloperconsole" command line to end of the "Target" field. Make sure there























is a space between the last quotation mark in the "Target" field and the added command line. While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: You will not see what is being typed and may need to press [Backspace] to remove the "`" character if it is present in the console window. For the Steam version of the game, Right-click the "Dragon Age: Origins" option, and select "Properties" under the "My Games" Steam tab. In the "General" tab, select "Set Launch Options", enter "-enabledeveloperconsole" in that field, and accept it. While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: You will not see what is being typed and may need to press [Backspace] to remove the "`" character if it is present in the console window. Result Cheat Code Invincibility runscript pc_immortal Set main character's (self) Strength and runscript zz_supercrit player Dexterity to 50 and Mana or Stamina to 1000 Set character's Strength and Dexterity to 50 and runscript zz_supercrit Mana or Stamina to 1000 [Note] gen00fl_[character name] Restore full mana or stamina to selected runscript restore character Add indicated amount of experience points runscript addxp[number] Add indicated amount of copper runscript zz_money[number] Add 3 Skill Points; visible after saving and runscript zz_add_skills3 reloading runscript zz_addparty [NPC Add party member name] Add Jory and Daveth to party runscript e3_addparty Add skill, spell, or talent to your character runscript addtalent[number] Remove skill, spell, or talent from your character runscript removetalent[number] Get 1,000 mana, 1,000 health, 50 Strength, and runscript zz_supercrit player 50 Dexterity Get Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, runscript zz_party_addgifts Andraste's Grace, Cute Nug in inventory Get traps in inventory runscript zz_set_trap Get 1H and 2H Starfang in inventory; requires runscript zz_starmetal_sword Warden's Keep 180 seconds increase of indicated attribute by runscript dbg_setattrib [1-6] indicated amount; attributes are in order, with 1 [number] STR, 2 DEX, etc. Character animates a random finishing blow runscript zz_deathblow based on current weapon Alternate character appearance runscript appearance[number] Remove all injuries from party runscript injury remparty Remove all injuries from self runscript injury remall runscript Add to companion approval rating zz_addapproval[companion] [number] Break the party companion limit runscript zz_addparty Remove entire party runscript zz_dropparty Heal player or party runscript healplayer Gathers all immediate party members runscript zz_getparty Selected melee character uses random finisher runscript zz_deathblow regardless of target's health for instant kill; only

uses proper finisher on humanoid targets Kill all enemies in area Knock back enemies and form a shield around you Toggle perceived enemies cannot use special abilities Toggle AI Full map All achievements Reset party level, stats, etc; add assorted items to inventory; destroys all equipped items Unequip all gear Display Enchantment menu Origin screen Party select screen Open character creator screen; lose all current progress Party member plot gifts Transform into level 2 Mage Transform into level 2 Rogue Transform into level 2 Warrior Talk to nearest NPC Teleport to set teleport points on the current map Teleport to Dalish Camp Teleport to Duncan's fire in Ostagar Teleport to Ostagar Teleport to random locations on current map Advance to climax at Redcliffe castle Set plot flag for and start the camp ambush; teleport to the first camp you make Start character generation interface Start character level up interface Start Arl Eamon Debug Helper script; allows modification of plot states and teleporting Start Circle of Magi Debug Helper script; allows modification of plot states and teleporting Start Paragon of her Kind Debug Helper script; allows modification of plot states and teleporting Start Prelude Debug Helper script; allows modification of plot states and teleporting Start Urn of Sacred Ashes script; allows modification of plot states and teleporting DLC Debug Script; allows some modifications of plot states and teleporting Denerim Debug Helper Script; allows modification of plot states and teleporting around Denerim and the Landsmeet Epilogue Debug; allows changing plot states and starting the epilogue immediately Lothering Debug Helper Script; modification of plot states and teleporting Nature of the Beast Debug Helper Script; allows

runscript killallhostiles runscript bowlingforferelden runscript ai abilities [0 or 1] runscript ai [on or off] runscript zz_reveal_map runscript cheater runscript levelparty ? runscript zz_economizer runscript zz_upgrade runscript chargen runscript selectparty runscript zz_char_creation runscript zz_party_addgifts runscript wizard runscript rogue runscript warrior runscript zz_talk_nearest runscript zz_jump_around runscript zz_eurodemo_end runscript zz_pre_strategy runscript zz_pre_demo2 runscript zz_jump_around runscript zz_cli_debug runscript zz_camp_debug runscript chargen 0 runscript chargen 1 runscript zz_arl_debug runscript zz_cir_debug runscript zz_orz_debug runscript zz_pre_debug runscript zz_urn_debug runscript zz_dlc_debug runscript zz_den_debug runscript zz_epi_debug runscript zz_lot_debug runscript zz_ntb_debug

modification of plot states and teleporting Random Encounters Debug Helper Script; runscript zz_ran_debug allows modification of plot states and teleporting World Map Debug Helper Script; altering the main plot states and finish any of the main runscript zz_wmp_debug quests immediately Note: For example, enter "runscript zz_supercrit gen00fl_alistair" for Alistair.  Character codes Use one of the following values with the "runscript zz_addparty [NPC name]" and "runscript zz_addapproval [companion] [number]" codes: Character Code Alistair 1 Morrigan 3 Wynne 4 Shale 5 Sten 6 Zevran 7 Leliana 9 Self 11  Skill codes Use one of the following values with the "runscript addtalent [number]" and "runscript removetalent [number]" codes. Note: Talents, spells, and skills all use the same "runscript addtalent [number]" and "runscript removetalent [number]" codes. Talents are unique to Warriors and Rogues and will not appear on Mages. Spells are unique to Mages and will not appear on Warriors or Rogues. Name Code Coercion Coercion 100011 Improved Coercion 100012 Expert Coercion 100013 Master Coercion 100014 Combat Tactics Combat Tactics 100110 Improved Combat Tactics 100111 Expert Combat Tactics 100112 Master Combat Tactics 100113 Combat Training Combat Training 100100 Improved Combat Training 100101 Expert Combat Training 100102 Master Combat Training 100103 Herbalism Herbalism 100061 Improved Herbalism 100062 Expert Herbalism 100063 Master Herbalism 100064 Poison-Making Poison-Making 100071 Improved Poison-Making 100072 Expert Poison-Making 100073 Master Poison-Making 100074 Stealing

Stealing 100021 Improved Stealing 100022 Expert Stealing 100023 Master Stealing 100024 Survival Survival 100051 Improved Survival 100052 Expert Survival 100053 Master Survival 100054 Trap-Making Trap-Making 100041 Improved Trap-Making 100042 Expert Trap-Making 100043 Master Trap-Making 100044 Miscellaneous Deletes Skills list entirely 4002  Spell codes Use one of the following values with the "runscript addtalent [number]" and "runscript removetalent [number]" codes. Note: Talents, spells, and skills all use the same "runscript addtalent [number]" and "runscript removetalent [number]" codes. Talents are unique to Warriors and Rogues and will not appear on Mages. Spells are unique to Mages and will not appear on Warriors or Rogues. Name Code Arcane Warrior (activate main Specialization first) Main 4012 Branch Combat Magic 17023 Aura of Might 17020 Shimmering Shield 17022 Fade Shroud 17021 Blood Mage (activate main Specialization first) Main Branch Blood Magic Blood Sacrifice Blood Wound Blood Control Shapeshifter (activate main Specialization first) Main Branch Spider Shape Bear Shape Flying Swarm Master Shapeshifter Mage (activate main Specialization first) Main Branch Arcane Bolt

4017 10700 10701 10702 10703

4018 17008 17010 17007 17009

4023 200254

Arcane Shield Staff Focus Arcane Mastery Spirit Healer (activate main Specialization first) Main Branch Group Heal Revival Lifeward Cleansing Aura Primal Branch 1 Flame Blast Flaming Weapons Fireball Inferno Branch 2 Rock Armor Stonefist Earthquake Petrify Branch 3 Winter's Grasp Frost Weapons Cone of Cold Blizzard Branch 4 Lightning Shock Tempest Chain Lightning Creation Branch 1 Heal Rejuvenate Regeneration Mass Rejuvenation Branch 2 Heroic Offense Heroic Aura Heroic Defense Haste Branch 3 Glyph of Paralysis Glyph of Warding Glyph of Repulsion Glyph of Neutralization Branch 4

200255 200256 200257

4025 10509 10504 10506 10507

10001 10204 10003 10002 11002 12004 11116 11124 13001 11007 13002 13000 14001 14000 14002 10211

10104 10200 10210 10207 10206 10202 10203 10208 11001 10601 17000 17028

Spell Wisp Grease Spellbloom Stinging Swarm Spirit Branch 1 Spell Shield Dispel Magic Anti-Magic Ward Anti-Magic Burst Branch 2 Mana Drain Mana Cleanse Spell Might Mana Clash Branch 3 Walking Bomb Death Syphon Virulent Walking Bomb Animate Dead Branch 4 Mind Blast Force Field Telekinetic Weapons Crushing Prison

11006 11113 11005 12008

10400 10401 10900 11003 10704 11004 17001 11000 12005 10500 12011 10508 12006 17019 10209 11123

Entropy Branch 1 Weakness 11106 Paralyze 11107 Miasma 11122 Mass Paralysis 11110 Branch 2 Vulnerability Hex 11112 Affliction Hex 11111 Misdirection Hex 11114 Death Hex 11100 Branch 3 Disorient 11115 Horror 11108 Sleep 11121 Waking Nightmare 11109 Branch 4 Drain Life 15002 Death Magic 17002 Curse of Mortality 11101 Death Cloud 15003  Talent codes Use one of the following values with the "runscript addtalent [number]" and "runscript removetalent [number]" codes. Note: Talents, spells, and skills all use the same "runscript addtalent [number]" and "runscript removetalent [number]" codes. Talents are

unique to Warriors and Rogues and will not appear on Mages. Spells are unique to Mages and will not appear on Warriors or Rogues. Name Code Champion (activate main Specialization first) Main 4013 Branch War Cry 3037 Rally 3038 Motivate 42 Superiority 3039 Assassin (activate main Specialization first) Main Branch Mark of Death Exploit Weakness Lacerate Feast of the Fallen Bard (activate main Specialization first) Main Branch Song of Valor Distraction Song of Courage Captivating Song Berserker (activate main Specialization first) Main Branch Berserk Resilience Constraint Final Blow Reaver (activate main Specialization first) Main Branch Devour Frightening Appearance Aura of Pain Blood Frenzy Rogue (Activate main Specialization first) Main Branch 1 Dirty Fighting Combat Movement Coup De Grace Feign Death Branch 2

4014 3060 56 3059 3058

4015 3045 701 705 1000

4016 700 48 3006 3009

4019 3065 3066 3067 713

4020 603 21 3002 3023

Below the Belt Deadly Strike Lethality Evasion Branch 3 Deft Hands Improved Tools Mechanical Expertise Device Mastery Branch 4 Stealth Stealthy Item Use Combat Stealth Master Stealth Templar (activate main Specialization first) Main Branch Righteous Strike Cleanse Area Mental Fortress Holy Smite Warrior (activate main Specialization first) Main Branch 1 Powerful Threaten Bravery Death Blow Branch 2 Precise Striking Taunt Disengage Perfect Striking Ranger (activate main Specialization first) Main Branch Summon Wolf Summon Bear Summon Spider Master Ranger Duelist (activate main Specialization first) Main Branch Dueling Upset Balance Keen Defense Pinpoint Strike

3026 708 777 3069 100001 100002 100003 100004 100075 100076 100077 100078

4021 23 3017 52 25

4022 14 808 17 3021 19 3041 3016 20

4029 1004 91 93 92

4030 709 3050 3049 3051

Shale War Dog (activate main Specialization first) Main Branch 1 Growl Dread Howl Combat Training Overwhelm Branch 2 Fortitude Charge Shred Nemesis Dual Weapon Branch 1 Dual-Weapon Training Dual-Weapon Finesse Dual-Weapon Expert Dual-Weapon Mastery Branch 2 Dual Striking Riposte Cripple Punisher Branch 3 Dual-Weapon Sweep Flurry Momentum Whirlwind Weapon and Shield Branch 1 Shield Bash Shield Pummel Overpower Assault Branch 2 Shield Defense Shield Balance Shield Wall Shield Expertise Branch 3 Shield Block Shield Cover Shield Tactics Shield Mastery Two-Handed Branch 1

4033

4034 90017 90048 90049 90015 90050 90016 90047 90051

6 8 5 3036 11 9 10 7 3044 3035 717 3043

617 1 3073 38 704 37 12 36 3074 13 3030 2

Pommel Strike Indomitable Stunning Blows Critical Strike Branch 2 Sunder Arms Shattering Blows Sunder Armor Destroyer Branch 3 Mighty Blow Powerful Swings Two-Handed Strength Two-Handed Sweep Archery Branch 1 Melee Archer Aim Defensive Fire Master Archer Branch 2 Pinning Shot Crippling Shot Critical Shot Arrow of Slaying Branch 3 Rapidshot Shattering Shot Surpressing Fire Scattershot  Other skill, spell, and talent codes

3024 28 3000 3 3025 3001 4 3032 3028 718 27 3031

34 500 33 35 803 805 804 802 3071 3072 801 800

Use one of the following values with the "runscript addtalent [number]" or "runscript removetalent [number]" codes: Skill, spell, or talent Code Ability Talent Acid Spray 90034 Ability Talent Aim 500 Ability Talent Arrow Of Slaying 802 Ability Talent Assault 38 Ability Talent Aura Of Corruption 90033 Ability Talent Below The Belt 3026 Ability Talent Berserk 700 Ability Talent Blood Frenzy 713 Ability Talent Bravery 17 Ability Talent Broodmother Charge Left 90075 Ability Talent Broodmother Charge Right 90076 Ability Talent Broodmother Gas 90085 Ability Talent Broodmother Left V1 90031 Ability Talent Broodmother Left V2 90069 Ability Talent Broodmother Ranged Spit 12010 Ability Talent Broodmother Resistances 90077

Ability Talent Broodmother Right V1 Ability Talent Broodmother Right V2 Ability Talent Broodmother Scream Ability Talent Broodmother Sweep Ability Talent Broodmother Vomit All Ability Talent Broodmother Vomit Left Ability Talent Broodmother Vomit Right Ability Talent Broodmother Grab Left Ability Talent Broodmother Grab Right Ability Talent Captivate Ability Talent Cleanse Area Ability Talent Constraint Ability Talent Cripple Ability Talent Crippling Shot Ability Talent Critical Shot Ability Talent Critical Strike Ability Talent Cry Of Valor Ability Talent Darkspawn Resistances Ability Talent Deadly Strike Ability Talent Death Blow Ability Talent Death Fury Ability Talent Lacerate Ability Talent Defensive Fire Ability Talent Demon Properties Ability Talent Demoralize Ability Talent Destroyer Ability Talent Devour Ability Talent Dirty Fighting Ability Talent Disengage Ability Talent Distraction Ability Talent Evasion Ability Talent Dodge Ability Talent Combat Movement Ability Talent Exploit Weakness Ability Talent Dual Weapon Cripple Ability Talent Dual Weapon Double Strike Ability Talent Dual Weapon Flurry Ability Talent Dual Weapon Momentum Ability Talent Dual Weapon Riposte Ability Talent Dual Weapon Sweep Ability Talent Dual Weapon TBD Ability Talent Dueling Ability Talent Feast Of The Fallen Ability Talent Feign Death Ability Talent Final Blow Ability Talent Frightening Ability Talent Genlock Properties Ability Talent Golem Kick Ability Talent Golem Quake Ability Talent Golem Ranged Ability Talent Golem Slam

90032 90070 90084 90071 90072 90073 90074 90098 90099 1000 3017 3006 3069 805 804 3 3045 90078 708 3021 4051 3059 33 90081 705 3032 3065 603 3016 701 3069 21 21 56 10 11 3035 717 9 3044 8 709 3058 3023 3009 3066 90079 90058 90056 90057 90055

Ability Talent Hidden Assassin Ability Talent Hidden Berserker Ability Talent Hidden Champion Ability Talent Hidden Dog Ability Talent Hidden Duelist Ability Talent Hidden Ranger Ability Talent Hidden Reaver Ability Talent Hidden Rogue Ability Talent Hidden Shale Ability Talent Hidden Templar Ability Talent Hidden Warrior Ability Talent Hurlock Properties Ability Talent Indomitable Ability Talent Invalid Talent Ability Talent Keen Defense Ability Talent Lethality Ability Talent Mark Of Death Ability Talent Master Archer Ability Talent Melee Archer Ability Talent Mighty Blow Ability Talent Monster Abomination Rage Ability Talent Monster Abomination Triplestrike Rage Ability Talent Monster Abomination Triplestrike Hunger Ability Talent Monster Abomination Triplestrike Sloth Ability Talent Monster Abomination Triplestrike Desire Ability Talent Monster Arcanehorror Aoe Ability Talent Monster Aura Healing Ability Talent Monster Aura Weakness Ability Talent Monster Bear Hug Ability Talent Monster Bear Rage Ability Talent Monster Bear Slam Ability Talent Monster Bronto Charge Ability Talent Monster Bronto Stomp Ability Talent Monster Canine Howl Ability Talent Monster Dog Charge Ability Talent Monster Dog Combat Training Ability Talent Monster Dog Fortitude Ability Talent Monster Dog Growl Ability Talent Monster Dog Nemesis Ability Talent Monster Dog Overwhelm Ability Talent Monster Dog Shred Ability Talent Monster Flanking Ability Talent Monster Golem Hurl Ability Talent Monster Golem Quake Ability Talent Monster Golem Ranged Ability Talent Monster Golem Slam Ability Talent Monster Mabari Howl Ability Talent Monster Ogre Attack Back Left Ability Talent Monster Ogre Attack Back Right Ability Talent Monster Ogre Attack Left Ability Talent Monster Ogre Attack Right

4014 4016 4013 4034 4030 4029 4019 4020 4033 4021 4022 90080 28 0 3049 777 3060 35 34 3028 90089 90090 90116 90117 90118 90091 90088 90087 90018 90020 90019 90024 90025 90067 90016 90049 90050 90017 90051 90015 90047 90023 90060 90056 90057 90055 90048 90063 90062 90065 90064

Ability Talent Monster Ogre Grab Ability Talent Monster Ogre Ram Ability Talent Monster Ogre Stomp Ability Talent Monster Ogre Sweep Ability Talent Monster Orb Black Ability Talent Monster Paralyze Ability Talent Monster Poison Bite Ability Talent Monster Poison Spit Ability Talent Monster Rabid Ability Talent Monster Revenant Doublestrike Ability Talent Monster Revenant Pull Ability Talent Monster Shred Ability Talent Monster Shriek Leap Ability Talent Monster Shriek Shriek Ability Talent Monster Shriek Frenzy Ability Talent Monster Shriek Overwhlem Ability Talent Monster Spider Web Ability Talent Monster Stalker Scare Ability Talent Monster Stalker Slow Ability Talent Monster Stalker Spit Ability Talent Monster Undead Drain Ability Talent Monster Undead Spirit Ability Talent Monster Wisp Attack Ability Talent Motivate Ability Talent Nature: Courage Of The Pack Ability Talent Nature: Hardiness Of The Bear Ability Talent Master Ranger Ability Talent One Mind Ability Talent One Mind 2 Ability Talent One Mind 3 Ability Talent One Mind 4 Ability Talent Overpower Ability Talent Overrun Ability Talent Pain Ability Talent Perfect Striking Ability Talent Pinning Shot Ability Talent Pinpoint Strike Ability Talent Pommel Strike Ability Talent Power Slam Ability Talent Powerful Ability Talent Powerful Swings Ability Talent Precise Striking Ability Talent Punisher Ability Talent Rally Ability Talent Rapidshot Ability Talent Resilience Ability Talent Resist Deception Ability Talent Righteous Strike Ability Talent Scattershot Ability Talent Shattering Blows Ability Talent Shattering Shot

90036 90066 90038 90037 90044 90043 90030 90068 90083 90086 90092 90039 90040 90041 90128 90129 90029 90026 90028 90027 90046 90042 11131 42 1004 91 92 29 30 31 32 3073 3024 3067 20 803 3051 3024 90045 14 718 19 7 3038 3071 48 52 23 800 3001 3072

Ability Talent Shield Balance Ability Talent Shield Bash Ability Talent Shield Block Ability Talent Shield Cover Ability Talent Shield Defense Ability Talent Shield Expertise Ability Talent Shield Mastery Ability Talent Shield Pummel Ability Talent Shield Tactics Ability Talent Shield Wall Ability Talent Holy Smite Ability Talent Spider Properties Ability Talent Strong Ability Talent Stunning Blows Ability Talent Summon Spider Ability Talent Sunder Armor Ability Talent Sunder Weapon Ability Talent Superiority Ability Talent Suppressing Fire Ability Talent Taunt Ability Talent Threaten Ability Talent Training Demonic Combat Ability Talent Training Humanoid Combat Ability Talent Training Simple Combat Ability Talent Upset Balance Ability Talent Dual Weapon Expert Ability Talent Dual Weapon Master Ability Talent Dual Weapon Training Ability Talent War Cry Ability Talent Weapon Sweep Ability Talent Dual Weapon Whirlwind Ability Spell Abomination Flame Ability Spell Animate Dead Ability Spell Antimagic Burst Ability Spell Antimagic Ward Ability Spell Arcane Bolt Ability Spell Arcane Horror Attack Ability Spell Arcane Might Ability Spell Arcane Shield Ability Spell Aura Of Might Ability Spell Bear Ability Spell Blizzard Ability Spell Blood Control Ability Spell Blood Magic Ability Spell Blood Sacrifice Ability Spell Blood Wound Ability Spell Branka Aoe Ability Spell Branka Mind Control Ability Spell Branka Rockstrike Ability Spell Chaos Drake Breath Ability Spell Chaos Magic

37 617 3074 13 704 36 2 1 3030 12 25 90082 27 3000 93 4 3025 3039 801 3041 808 3078 3077 3076 3050 5 3036 6 3037 3031 3043 10004 10508 11003 10900 200254 14005 10208 200255 17020 17010 13000 10703 10700 10701 10702 90004 90005 90003 14003 17028

Ability Spell Cleansing Aura Ability Spell Combat Magic Ability Spell Cone Of Cold Ability Spell Crushing Prison Ability Spell Cure Ability Spell Daze Ability Spell Dead Man Walking Ability Spell Death Cloud Ability Spell Death Magic Ability Spell Demon Aura Ability Spell Demon Lift Ability Spell Demon Scatter Ability Spell Divine Restoration Ability Spell Do Not Use Ability Spell Dragon Breath Evil Ability Spell Dragon Breath Fire Ability Spell Drain Life Ability Spell Earthquake Ability Spell Earthrage Ability Spell Earthrage 2 Ability Spell Earthrage 3 Ability Spell Earthrage 4 Ability Spell Elemental Aura Ability Spell Elemental Conduit Ability Spell Fade Shroud Ability Spell Fire Elemental Lash Ability Spell Fireball Ability Spell Firefield Ability Spell Flame Blast Ability Spell Flaming Weapons Ability Spell Flying Swarm Ability Spell Frostwall Ability Spell Gas Explosion Ability Spell Glyph Of Neutralization Ability Spell Glyph Of Paralysis Ability Spell Glyph Of Repulsion Ability Spell Glyph Of Warding Ability Spell Golem Hurl Ability Spell Grease Ability Spell Guardian Glyph Ability Spell Heal Ability Spell Heroic Defense Ability Spell Heroic Offense Ability Spell Heros Armor Ability Spell Hidden Arcane Warrior Ability Spell Hidden Bard Ability Spell Hidden Bloodmage Ability Spell Hidden Shapeshifter Ability Spell Hidden Spirit Healer Ability Spell Hidden Wizard Ability Spell Horror

10507 17023 13002 11123 10200 11115 12005 15003 17002 90053 90054 90052 10201 11126 15000 10005 15002 11116 12000 12001 12002 12003 10601 17000 17021 10006 10003 10007 10001 10204 17007 11007 10008 17028 11001 17000 10601 90060 11113 11001 10104 10203 10206 10202 4012 4015 4017 4018 4025 4023 11108

Ability Spell Immobilize Ability Spell Inferno Ability Spell Invalid Spell Ability Spell Lifeward Ability Spell Lightning Ability Spell Lightning Weapons Ability Spell Mage Base Attack Ability Spell Mana Clash Ability Spell Mana Cleanse Ability Spell Mass Corpse Detonation Ability Spell Mass Paralysis Ability Spell Mass Slow Ability Spell Mind Blast Ability Spell Mind Focus Ability Spell Mind Rot Ability Spell Monster Ogre Hurl Ability Spell Monsterbuffer 3 Ability Spell Monsterbuffer 4 Ability Spell Monsterbuffer 5 Ability Spell Nightmare Ability Spell Paralysis Explosion Ability Spell Paralyze Ability Spell Petrify Ability Spell Purify Ability Spell Reanimate Ability Spell Regeneration Archdemon Vortex Archdemon Smite Archdemon Detonate Darkspawn Archdemon Corruption Blast Ability Spell Revival Ability Spell Root Ability Spell Shapeshifter Ability Spell Shared Fate Ability Spell Shield Party Ability Spell Shimmering Shield Ability Spell Shock Ability Spell Sleep Ability Spell Slow Ability Spell Spell Boost Ability Spell Spell Boost 2 Ability Spell Spell Boost 3 Ability Spell Spell Boost 4 Ability Spell Spell Might Ability Spell Spell Shield Ability Spell Spell Wisp Ability Spell Spellbloom Ability Spell Spider Shape Ability Spell Steam Cloud Ability Spell Stinging Swarm Ability Spell Stonefist

11100 10002 10000 10506 14001 10205 11130 11000 11004 12011 11110 11112 12006 10209 11109 90061 90006 90007 90008 11125 90173 11107 11124 10207 10500 10210 90000 90001 90002 90172 10504 11114 17009 11101 10401 17022 14000 11121 11111 17015 17016 17017 17018 17001 10400 11006 11005 17008 10009 12008 12004

Ability Spell Storm Of The Century Ability Spell Support The Weak Ability Spell Tbd Was Dance Of Madness Ability Spell Tempest Ability Spell Tremor Ability Spell Tremor 2 Ability Spell Tremor 3 Ability Spell Tremor 4 Ability Spell Walking Bomb Ability Spell Wall Of Force Ability Spell Wall Of Stone Ability Spell Weakness Monster Talent Wild Sylvan Roots Ability Spell Winters Grasp Ability Spell Wynnes Seal Portal Ability Talent Backstab Ability Skill Dwarven Resistance Ability Skill Herbalism 1 Ability Skill Herbalism 2 Ability Skill Herbalism 3 Ability Skill Herbalism 4 Ability Skill Invalid Skill Ability Skill Lockpicking 1 Ability Skill Lockpicking 2 Ability Skill Lockpicking 3 Ability Skill Lockpicking 4 Ability Skill Persuade 1 Ability Skill Persuade 2 Ability Skill Persuade 3 Ability Skill Persuade 4 Ability Skill Pet Attack Ability Skill Pet Defend Ability Skill Pet Follow Ability Skill Pet Special Ability Ability Skill Poison 1 Ability Skill Poison 2 Ability Skill Poison 3 Ability Skill Poison 4 Ability Skill Combat Training 1 Ability Skill Combat Training 2 Ability Skill Combat Training 3 Ability Skill Combat Training 4 Ability Skill Sense Darkspawn Ability Skill Skill Plot Shapeshift Burning Ability Skill Skill Plot Shapeshift Golem Ability Skill Skill Plot Shapeshift Mouse Ability Skill Skill Plot Shapeshift Spirit Ability Skill Stealing 1 Ability Skill Stealing 2 Ability Skill Stealing 3 Ability Skill Stealing 4

14004 10509 11122 14002 11117 11118 11119 11120 12005 17019 11002 11106 12007 13001 10704 3002 3080 100061 100062 100063 100064 100000 100001 100002 100003 100004 100011 100012 100013 100014 100090 100092 100091 100093 100071 100072 100073 100074 100100 100101 100102 100104 4050 100083 100080 100081 100084 100021 100022 100023 100024

Ability Skill Stealth 1 Ability Skill Stealth 2 Ability Skill Stealth 3 Ability Skill Stealth 4 Ability Skill Stealthy Attack Ability Skill Survival 1 Ability Skill Survival 2 Ability Skill Survival 3 Ability Skill Survival 4 Ability Skill Traps 1 Ability Skill Traps 2 Ability Skill Traps 3 Ability Skill Traps 4 Ability Skill Combat Tactics 1 Ability Skill Combat Tactics 2 Ability Skill Combat Tactics 3 Ability Skill Combat Tactics 4 Item Ability Healing Salve Item Ability Healing Salve 1 Item Ability Healing Salve 2 Item Ability Healing Salve 3 Item Ability Healing Salve 4 Item Ability Unique Power Unlimited Use Item Ability Kolgrims Horn Ability Trait Clumsy Ability Trait Cold Immunity Ability Trait Cold Vulnerability Ability Trait Critical Hit Immunity Ability Trait Demonic Caster Ability Trait Explosive Ability Trait Fire Immunity Ability Trait Fire Vulnerability Ability Trait Nature Immunity Ability Trait Spirit Immunity Ability Trait Lightning Immunity Ability Trait Sturdy Ability Trait Fragile Ability Trait Ghost Ability Trait High Morale Ability Trait Low Morale Ability Trait Senile Ability Trait Weakly Ability Talent Monster Revenant Mass Pull Ability Monster Arcanehorror Swarm Monster Talent Wild Sylvan Stomp Monster Talent Wild Sylvan Rage Monster Talent Wild Sylvan Attack Bl Monster Talent Wild Sylvan Attack Br Monster Talent Wild Sylvan Attack Fl Monster Talent Wild Sylvan Attack Fr Monster Talent Monster Corruption Burst

100075 100076 100077 100078 12009 100051 100052 100053 100054 100041 100042 100043 100044 100110 100111 100112 100113 200001 200010 200011 200012 200013 200203 200262 150003 150011 150012 150007 150008 150009 150010 150013 150014 150015 150016 90300 150001 150004 150005 150006 150002 150000 90100 90115 90119 90120 90111 90122 90123 90124 90127

Monster Ashwraith Whirlwind Monster Ashwraith Leap Monster Ashwraith Slam Monster Succubus Dance Monster Succubus Scream Monster Dragon Breath Monster Dragon Tail Slap Monster Dragon Wing Buffet Monster Dragon Shred Monster Dragon Rake Monster Dragon Roar Monster Dragonling Breath Monster Pride Demon Fire Blast Monster Pride Demon Frost Blast Mosnter Pride Demon Mana Wave Monster Pride Demon Fire Bolt Monster Pride Demon Frost Bolt Ability Talent Monster Aura Fire Monster Rage Demon Fire Bolt Monster Rage Demon Lava Burst Monster Rage Demon Slam Monster High Dragon Breath Monster Large Attack Back Left Monster Large Attack Back Left 2 Monster Large Attack Back Left 3 Monster Large Attack Back Right Monster Large Attack Back Right 2 Monster Large Attack Back Right3 Monster Large Attack Right Monster Large Attack Right 2 Monster Large Attack Right 3 Monster Large Attack Left Monster Large Attack Left 2 Monster Large Attack Left 3 Monster High Dragon Wing Buffet Monster High Dragon Roar Monster High Dragon Tail Flap Monster High Dragon Sweep Monster High Dragon Stomp Monster High Dragon Fire Spit Monster High Dragon Grab Left Monster High Dragon Grab Right Monster Bear Overwhelm Monster Stalker Overwhlem Monster Dragon Overwhelm Monster Spider Overwhelm Monster Arcane Horror Buff Ability Talent Stealth Ability Talent Combat Stealth Ability Spell Wynne Special  Character appearance codes

90134 90135 90136 90137 90138 90094 90140 90141 90142 90143 90144 90145 90146 90147 90148 90149 90150 90151 90152 90153 90154 10005 90063 90157 90158 90062 90155 90156 90064 90159 90160 90065 90161 90162 90163 90164 90165 90166 90167 90168 90169 90170 90130 90131 90132 90133 90171 100075 100077 10510

Use one of the following values with the "runscript appearance [number]" code Appearance Code Blank model 1 Elf 2 Dwarf 3 Dragon, normal 4 Golem, shale 5 Golem, stone 6 Golem, steel 7 Bear, great 8 Bear, black 9 Broodmother 10 Bronto 11 Arcane Horror 12 Qunari 13 Wisp 14 Human 15 Hurlock, normal 16 Hurlock, alpha 17 Hurlock, emissary 18 Nug 20 Werewolf A 22 Shriek A 23 Succubus 24 Abomination 25 Revenant A 26 Rage demon 27 Corpse D 28 Corpse E 29 Corpse S 30 Shade 31 Ash Wraith 32 Deepstalker 33 Dog Mabari 34 Dog party member 35 Squirel 36 Rat, large 37 Human boy 38 Human, servant ambient 39 Human, library ambient 40 Rat, small 41 Human, guard ambient 42 Human, noble ambient 43 Human, male fat 44 Human, female fat 45 App NPC Duncan 46 App ogre A 47 Wolf 49 Genlock, normal 50 Genlock, alpha 51 Genlock, emissary 52

Witherfang 53 Ambient goat 54 Ambient mutt 55 Spider corrupted 57 Spider giant 58 Spider, poisonous 59 Human, dying ambient 60 Human, prelude wizard 61 Cat 63 Dragonling 64 Wild Sylvan 65 Dragon, high 66 Bear, beareskan 68 Skeleton A 69 Skeleton F 70 Skeleton S 71 Pride Demon 72 Broodmother Tentacle 73 Wolf, blight 74 Lady of the Forest 75 Pig 76 Deer 77 Ox 78 Ram 79 Dragon, drake 80 Spirit apparatus, head 81 Archdemon, wounded 82 Raven 84 Halla 85 Chicken 86 Owl 87 Grand Oak 88 Archdemon 89  Bonus items Register for an account at the Electronic Arts web site, and link it to your profile in Dragon Age: Origins. Play the Dragon Age: Journeys mini-game at www.dragonagejourneys.com. Successfully complete the indicated task in Dragon Age: Journeys to unlock the corresponding item in Dragon Age: Origins: Amulet Of the War Mage: Sign into your EA account in Dragon Age: Journeys. Embri's Many Pockets: Save the Grey Warden Martine by completing "The Missing Warden" quest. Helm Of The Deep: Unlock all five achievements in Dragon Age: Journeys - The Deep Roads.  Legendary weapons Successfully complete the indicated task to unlock the corresponding legendary weapon: Ageless: In Orzammar before you pick a new king, click the king's throne, set three of your party members on pressure plates around the area, and use the fourth to click the throne again. Kill the dragon to get the Ageless legendary weapon. Keening Blade: Successfully complete the "Unbound" quest. To start it, collect the journals from the following locations:

1. Adventurer's corpse in Ruined Temple on the "Urn Of Sacred Ashes" quest in the southwest corridor. 2. Brecilian Ruins' Lower Ruins in the south fire trap room. 3. Talk to an adventurer in Orzammar's Tapster's tavern. 4. Go to Denerim, then go to the dirty back alley, and fight the demon. Marjorlaneses Recurve: Successfully complete Leliana's character quest. Staff Of The Magister Lords: Purchased it in the Wonders Of Thedas in Denerim. Starfang Longsword: Get the random encounter with the crater, then take the Starmetal to Wardens Keep to have a one or two handed sword made. Summersword: Defeat Loghain's general when trying to save the queen. The Rose's Thorn: Purchased it in a shop in Orzammar. Topsiders Honor: In Deep Roads, find the three pieces, then reassemble them in Ortan Thaig. Yusaris Greatsword: Successfully complete the "Statue" quest on the third floor of the Magi Tower by selecting the statues in the following order: Left, Right, Middle, then the statue near the fourth floor stairs. Wintersbreath: It can be obtained through the Warden's Keep DLC or by purchasing it at the Wonders Of Thedas.  Legendary armor Successfully complete the indicated task to unlock the corresponding legendary armor: Blood Dragon: Use the DLC to get the first piece, and the rest will be in Bodhan's shop in your camp. Juggernaut: Examine the three tombstones in the Brecilian Forrest to get the first three pieces. Successfully complete the "Jug" quest in the Ruins to get the final piece. Legion Set: Pieces are spread throughout the Deeproads. Reapers Vestment (best robe): Purchased it at the Wonders Of Thedas. Robes Of Possession: Successfully complete Morrigan's character quest by killing Flemmeth. They can then be found in the chest in Flemeth's hut. Wade's: Wade of Wade's Emporium in Denerim will make you three sets of armor, two of which will use 3x Drake Scales, and the other will need the Dragon Scale. The first two sets are leather armor, and the third is your choice of medium, heavy, or massive. You can get lots of Drake Scales and the Dragon Scale during the "Urn Of Sacred Ashes" quest. Note: Make sure you always pay the extra gold when asked to get the best results.  Specialization classes Successfully complete the indicated task to unlock the corresponding Specialization class. Note:Specialization points are obtained at levels 7 and 14. Mage Arcane Warrior: During the "Nature Of The Beast" quest line, you will find a place in Brecilian Ruins where a spirit is trapped inside something. Set the spirit free, then ask it to teach you the specialization.

Blood Mage: During the "Arl Of Redcliffe" quest line, choose to go into the Fade. Instead of killing the Desire Demon, negotiate with her. When given a reward, choose to learn Blood Magic. Shapeshifter: Learned from Morrigan (companion) when approval is high enough; or Varathorn (Dalish Camp). Spirit Healer: Learned from Wynne (companion); or manual from Wanders Of Thedas in Denerim (after Landsmeet starts). Rogue Assassin: Learned from Zevran (companion) when approval is high enough; or bought from Alarith's Store (Denerim, after Landsmeet starts). Bard: Learned from Leliana (companion) when approval is high enough; or Alimar (Orzammar). Duelist: Learned from Isabela (The Pearl in Denerim) if your DEX is high enough to catch her cheating and make her teach you. Ranger: Learned from Bodann's Wares (Party Camp). Warrior Berserker: Learned from Oghren (companion) when approval is high enough; or manual bought from Gorim at Denerim Market. Champion: Choose to accept the reward from Arl Eamon after completing the "Sacred Urn Of Ashes" quest line. Reaver: Meet with Kolgrim in the Wyrmling Lair just before the mountain top, and help him with his task. Pour dragon's blood on the ashes. Note: If Wynne and Leliana are in your party, they will join the Guardian in their fight against you. Templar: Learned from Alistair (companion) when approval is high enough; or Bodahn's Wares (Party Camp).  Item set bonuses Equip the indicated item set to get the corresponding bonus: Item Set 1 - Griffon: Immunity to Flanking Item Set 2 - Effort: -10% Fatigue Item Set 3 - Juggernaut Plate: +3 Strength +3 Constitution Item Set 4 - Imperium Rings: +2 Armor Item Set 5 - Legion Of The Dead: +3 Damage +3 Constitution Item Set 6 - Dalish Leather: +5 Defense Item Set 7 - Duster Leather: +2 Armor Item Set 8 - Wade's Drakeskin: -10% Fatigue Item Set 9 - Wade's Dragonskin: -25% Fatigue Item Set 10 - Wade's Dragonscale: -20% Fatigue Item Set 11 - Wade's Dragonbone Plate: -10% Fatigue Item Set 12 - Leather Armor: -5% Fatigue Item Set 13 - Studded Leather Armor: +1 Defense Item Set 14 - Chainmail: -2.5% Fatigue Item Set 15 - Scale Armor: +4.5 Defense vs. Missiles Item Set 16 - Splint Mail: +1 Armor Item Set 17 - Dwarven Medium Armor: +1 Armor Item Set 18 - Ancient Elven Armor: +5 Defense Item Set 19 - Ceremonial Armor: +6 Defense vs. Missiles Item Set 20 - Diligence: +5 Willpower

Item Set 21 - Dwarven Heavy Armor: +1 Armor Item Set 22 - Heavy Chainmail: -3% Fatigue Item Set 23 - Chevalier Armor: +3 Willpower +3 Constitution Item Set 24 - Commander's Plate: +5 Willpower Item Set 25 - Dwarven Massive Armor: +2 Armor Item Set 26 - Heavy Plate: +7.5 Defense vs. Missiles Item Set 27 - Wade's Superior Drakeskin: -10% Fatigue +5 Defense Item Set 28 - Wade's Superior Dragonskin: -25% Fatigue +5 Defense Item Set 29 - Wade's Superior Dragonscale: -20% Fatigue +5 Defense Item Set 30 - Wade's Superior Dragonbone Plate: -10% Fatigue +5 Defense Secret - Armor Of The River Dane Set: +6 Willpower +1 Cunning +6 Attack +4 Defense Secret - Warden's Commander: +? Health +? Strength  Easy experience Note: This trick only works in the unpatched version of the game. In Ostargar, do the "Tainted Blood" mission that is unlocked immediately before you become a Grey Warden. Collect the three Vials of Darkspawn Blood, but not the Grey Warden Treaties. Return to camp, talk to Duncan, and report "We have the blood, but not the scrolls." You will exit out of the conversation, but still get the experience for the mission. You can repeat this as many times as desired. It does not take long to reach the level 25 cap if you skip the conversations to speed up the process. Note: This trick requires you have the Trap Making ability. In Lothering, go to the right after exiting Dane's Refuge (near the center of Lothering). There will be a quest giver by the name of Allison. She will ask you to make traps, and requires three traps to complete the quest. Once you complete the quest, you will get a moderate amount of experience and 50 silver. You can repeat this quest as many times as desired; however, the quest will become unavailable as you progress through the game. To keep repeating the quest, go back to Dane's Refuge, and buy Trap Triggers. He has an unlimited supply of them. As long as you have Trap Making, create Spring Traps. Spring Traps only cost approximately 3 silver to create, and she requires three traps each time. Thus, it only costs you roughly 9 silver for the quest. To get extra experience points early in the game, go to the city of Denerim as soon as you leave Lothering. Then, enter the "Wonders of Thedas" building, and purchase the Archivist's Belt. While it is equipped, you will get an experience point boost for everything in your Codex. Books will increase from 50 to 75 experience points.  Unlocking specializations for all classes Note: The Character Respec Addon V1.6 must be installed for this trick to work. In almost every town or village in Ferelden, you can find a raven (small black bird). Talk to the raven to get a free Specialization Respec potion. Talk to him again, and select "Look into his eyes". Then, select your class to unlock 2/4 of each character specializations for free. Note: You must switch between each character to unlock their individual specializations. You cannot do all of them at once.  Free Specialization books Save the game, then buy a Specialization book from a vendor. The message "Specialization Unlocked" will appear. Then, load your saved game, and you will have the gold back that you spent for the book, but the specialization will still be unlocked. When you first arrive at your party camp, you will see Bodahn Fennick, the Dwarf trader. Speak to him, and view his wares. You will find two Specialization books, Ranger and Templar. Save the game, then buy one to unlock that Specialization. Reload your game,

and buy the other one. You will now have both specialties unlocked and still retain your gold after reloading your game again. This works with all Specialization books.  Redistributing attribute points Note: The following trick works with Patch 1.01a. At the attribute screen while leveling up, add points to the attribute you want to actually take attribute points away from. Then, press [Reset], and take the desired number of attribute points from the attribute you just added points to and redistribute them to a new attribute. For example, if your character has 18 STR and 18 DEX when you level up, and you want to take 3 DEX away and add it to STR, add 3 level up attribute points to DEX to bring it to 21. Press [Reset] to bring DEX back down to 18. Then, press the left arrow by DEX three times to bring it down to 15, and reassign all points to STR. If you want to reassign more than 3 points at a time, add 3 points to an attribute, press [Reset], add 3 more points to the same attribute, and repeat. When you press the left arrow by the attribute, you will be able to subtract the total number of points you added.  Extra storage In Lothering, go towards a bridge on the edge of town. There will be a bridge where a Dwarven father and son are getting attacked. If you save and are nice to them, they will be in your party's camp when you arrive shortly afterwards. They are merchants, and the son is an enchanting savant. The father has good items to start. Buy the items, using the "Easy gold" glitch if needed. He never seems to lose what you sell him. You can basically use him as free storage. This works well for players without the "Warden's Keep" downloadable content's bottomless chest, or if you do not want to keep traveling to Soldier's Peak to retrieve your excess inventory.  Extra backpack in Ostagar When you arrive in Ostagar, buy the Backpack from the Quartermaster. Note: You should have enough money all long as you collected sell-able items and gear during the beginning storyline. Successfully complete the quest where you and the other recruits enter the Wilds; make sure you explore the entire map. Successfully complete the "Joining" ritual, and become a Grey Warden. Before attending the meeting with Duncan and the King, go back to the Quartermaster, and there should be another Backpack available to purchase at the same price as before.  Summoning wolf and bear simultaneously Rouges that have the Ranger talent and all skills can summon a wolf and a bear at the same time. This trick does not work with the spider. When you are summoning the wolf and your cast time bar is almost over, click to summon the bear. Your character will summon the wolf first, and then summon the bear. You can control both animals.  Armed Mages It is possible for Mages to not just cast magic but also use armor and weapons. Once you have acquired the Arcane Warrior style, you can use armor and weapons in exchange for magic. You do not have to worry about taking physical damage any longer because of the armor. You do not have to keep your distance from enemies and can use all the spells desired. Note: This ability is obtained in the "Nature Of The Beast" quest with the Dalish Elves. You must go into the temple and find a vial that seems odd. A short cutscene will begin and will involve you. After a long series of questioning, it will offer to pass on its talents of an Arcane Warrior to you and your party in exchange for its freedom.  Gifts Gifts help raise each party member's liking of the "Warden" or main character you create. The following is a list of the gifts each party member likes and will help to get on their good side instead of their wrathful side:

Alistair: Alidtair's Mothers Amulet, Stone Warrior Statue, Stone Dragon Statue, Black Runestone, White Runestone, Duncan's Shield, Joining Chalice, Onyx Demon Statue, Small Carved Statue Liliana: Andraste's Grace, Blue Satin Boots, Bronze, Steel and Gold Symbol of Andraste, Cute Nug, Etched Silver Symbol, Chantry Amulet, Silver Sword of Mercy Morigan: Silver Chain. Gold Mirror, Flemeth's Grimoire, Flemeth's Real Grimoire, Gold Amulet, Golden Demon Pendant, Golden Rope Necklace, Locket, Silver Brooch, Silver Medallion Oghren: All the alcoholic drinks you find Sten: Sten's Sword, Totem, the paintings you find Wynne: Fancy Scroll, Wine, the books you find Zevran: Dalish Gloves, Antivian Leather Boots, gold and silver bars  Mass Effect reference There is a book titled "Load Limit Reached" that you can find in the Orzammar underground section "The Dead Trenches", near the "Legionnaire Shrine" at the end of a broken bridge. The first line in the book is "Mass will have an effect". It mentions a Dwarf named Shepard, which is the same name as the main character of Mass Effect.  Monty Python And The Search for the Holy Grail reference While traveling on the world map, you may encounter a group of people around a stump, claiming that if you pull it out, you are destined to become king of Thedas. This will prompt banter between them. "Pulling a drunken loggers axe out of stump is hardly something to base a system of government off of."; "He must be a king."; "Why do you say that?"; "Because he doesn't have dung all over him." This is a reference from the beginning of Monty Python And The Search For The Holy Grail.  Portal reference Note: You must have Sten in your party for this trick to work. At the end of the game, if you choose to perform the ritual with Morrigan, you will go to the crowning of the new king or queen. After the dialogue with Alistair, you can walk around and talk to your companions. Find Sten, and he will say "Where is the cake? They promised there would be cake. The cake is a lie..."  Superman reference The following event is random and occurs while traveling on the world map. You will encounter a farmer and his wife who find a baby in a meteor crash, right after it happens. They decide to take the baby and raise it as their own. You get the Meteor Ore the baby came in. It can be made into armor by Wade in Denerim. A good way to get this event to occur is from one of the Chantry Board missions in Redcliffe. Travel straight from Redcliffe to Refugees.  Easy "Silver Tongued" achievement In Orzammar, there is a man named Vartag in the Chamber of Assembly. Speak with him about earning Lord Behlen's trust. He should give you papers that state Lord Harrowmont sold the same piece of land to two people. After he gives you the papers, go to the Shaperate in the Diamond Quarter. It is at the opposite end of the entrance to the Commons. Once you are in the Shaperate, talk to the Shaperate, and give him the papers. He will tell you they are forged. Then, go back to Vartag, and tell him the papers are forged. After you have done this, a Persuade line will appear. Keep persuading him until you get the "Silver Tongued" achievement. Note: It helps if you have a high Coercion and/or Cunning skill. Also, if you made a Dwarf Commoner, your sister will take you directly to Vartag once you have entered the Diamond Quarter.  Achievements Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

Last of Your Line (10 points): Completed the Human Noble origin story. Corrupted (10 points): Completed the Dalish Elf origin story. Conscripted (10 points): Completed the City Elf origin story. Harrowed (10 points): Completed the Magi origin story. Casteless (10 points): Completed the Dwarf Commoner origin story. Kinslayer (10 points): Completed the Dwarf Noble origin story. Last of the Wardens (20 points): Completed Ostagar. Standard-Bearer (20 points): Used the Grey Warden treaties to recruit all possible allies. Hero of Redcliffe (20 points): Completed "The Arl of Redcliffe". Rabble-Rouser (20 points): Completed "The Landsmeet". Mercenary (20 points): Complete 15 job-board quests. Recruiter (25 points): Across all playthroughs, recruited all party members. Hopelessly Romantic (25 points): Across all playthroughs, experienced all possible romances. Perfectionist (50 points): Across all playthroughs, discovered all possible endings. Educated (15 points): Used a tome to improve the main character's attributes, talents, spells, or skills. Magic Sympathizer (20 points): Sided with the mages in "Broken Circle". Annulment Invoker (20 points): Sided with the templars in "Broken Circle". Slayer (20 points): Sided with the werewolves in "Nature of the Beast". Poacher (20 points): Sided with the elves in "Nature of the Beast". Sacrilegious (20 points): Sided with the Cult of Andraste in "The Urn Of Sacred Ashes". Ceremonialist (20 points): Defied the Cult of Andraste in "The Urn of Sacred Ashes". Bhelen's Ally (20 points): Sided with Bhelen in "A Paragon of Her Kind". Harrowmont's Ally (20 points): Sided with Harrowmont in "A Paragon of Her Kind". Liberator (20 points): Destroyed the Anvil of the Void. Pragmatist (20 points): Preserved the Anvil of the Void. Heavy Hitter (10 points): Main character inflicted 250 damage with a single hit. Bloodied (10 points): Completed an origin story without the main character ever falling in battle. Traveler (35 points): Set foot in every area in the game. Master of Arms (25 points): Main character achieved level 20 as a warrior. Shadow (25 points): Main character achieved level 20 as a rogue. Archmage (25 points): Main character achieved level 20 as a mage. Pilgrim (10 points): Completed a Chanter's Board quest. Grey Warden (20 points): Killed 100 darkspawn. Master Warden (25 points): Killed 500 darkspawn. Blight-Queller (25 points): Killed 1000 darkspawn. Tinkerer (10 points): Crafted an item. Persuasive (10 points): Succeeded at five difficult Persuasion attempts. Silver Tongued (20 points): Succeeded at 25 difficult Persuasion attempts. Bully (10 points): Succeeded at five difficult Intimidate attempts. Menacing (20 points): Succeeded at 10 difficult Intimidate attempts. First Knight (10 points): Experienced the thrill of romance with Alistair.

Witch Gone Wild (10 points): Experienced the thrill of romance with Morrigan. Easy Lover (10 points): Experienced the thrill of romance with Zevran. Wine, Woman, and Song (10 points): Experienced the thrill of romance with Leliana. Veteran (25 points): Main character learned a specialization. Elite (30 points): Main character learned two specializations. Additionally, there are four secret achievements: A Dark Promise (50 points): Defeated the archdemon and, through a dark ritual with Morrigan, spared your own life. The Ultimate Sacrifice (50 points): Made the ultimate sacrifice in defense of Ferelden. Dragonslayer (30 points): Defeated the dragon guarding the Urn of Sacred Ashes. Defender (20 points): Preserved the lives of half the troops at Denerim's Gates in "The Final Battle". The following achievements require "The Stone Prisoner" bonus downloadable content: Rock and a Hard Place (25 points): Completed "The Golem in Honnleath". Stone's Lament (25 points): Completed "A Golem's Memories". The following achievements require the "Warden's Keep" bonus downloadable content: Diabolist (25 points): Took advantage of Avernus's research. Master of the Peak (25 points): Completed "Soldier's Peak". The following achievement requires the "Return To Ostagar" bonus downloadable content: In War, Victory (25 points): Defeated the ogre that killed King Calin. The following achievements require the "Awakening" bonus downloadable content: The Enduring Vigil (30 points): Acquired all upgrades for Vigil's Keep. Awakening (50 points): Completed Dragon Age: Origins - Awakening. Commander of the Grey (30 points): Reached level 30. Additionally, there are five secret achievements with the "Awakening" bonus downloadable content: Savior of Kal'Hirol (30 points): Destroyed the broodmothers in Kal'Hirol. Blind Vengeance (30 points): Escaped the silverite mines. Pride Before The Fall (30 points): Defeated the baroness. Amaranthine's Last Hope (25 points): Saved the city of Amaranthine. Keeper of the Vigil (25 points): Saved Vigil's Keep. The following achievement requires the "Darkspawn Chronicles" bonus downloadable content: Bane of Thedas (25 points): Handed victory to the archdemon by killing Ferelden's last Grey Warden. Additionally, there are two secret achievements with the "Darkspawn Chronicles" bonus downloadable content: Enthralling (25 points): Earned maximum approval from all types of thralls. Ogre's Keeper (25 points): Kept the initial ogre alive through the whole story.

The following achievements require the "Leliana's Song" bonus downloadable content: Provocateur (50 points): Collected and assembled the Battledress of the Provocateur. Turning Point (25 points): Heard Leliana's version of her betrayal. Vendetta (25 points): Destroyed the career of Guard Captain Eams. The following achievements require the "Golems Of Amgarrak" bonus downloadable content: Reaper (25 points): Defeated the Harvester. Grim Reaper (50 points): Defeated the Harvester on Hard or Nightmare difficulty. A Secret Stitched Together (25 points): Gathered all of the research notes in Amgarrak. The following achievements require the "Witch Hunt" bonus downloadable content: Varterral's Fall (25 points): Defeated the varterral on Hard or Nightmare difficulty. Witch Hunter (25 points): Completed "Witch Hunt". A Time of Wood and Stone (25 points): Gathered the lost lore of Cadash Thaig. Through the Looking Glass (25 points): Completed the scrying ritual.

Subir rápido de nivel: En Ostargar hay una misión llamada Sangre Contaminada. Simplemente recolecta los tres viales de sangre contaminada, pero no los Grey Warden Treaties. Vuelve al campamento y habla con Duncan, infórmale que "Tenemos la sangre, pero no los manuscritos". Esto hará que la conversación termine, pero conseguirás la experiencia de la misión. Vuelve y repitelo hasta que alcances el nivel deseado. Lleva poco tiempo subir hasta nivel 25, sobre todo si pulsas X para acelerar las conversaciones. Conseguir manuales: Localiza al vendedor que tiene el manual que estás buscando. Guarda partida. Comptra el manual para desbloquear la especialización y vuelve a cargar partida. La habilidad estará desbloqueada y no habrás perdido dinero. El manual tampoco estará en el inventario del comerciante.
Fuente: www.trucoteca.com

Crea un acceso directo del juego en tu escritorio de "daorigins.exe", este archivo se encuentra en C: / Juegos / Dragon Age / bin_ship / daorigins.exe o donde instalásemos el juego. Una vez tengas creado el acceso directo acede a las propiedades de este y añade en la parte final del archivo: enabledeveloperconsole Sería así: C: / Juegos / Dragon Age / bin_ship / daorigins.exe-

enabledeveloperconsole Ahora durante el juego podrás acceder a la consola de trucos pulsando (º). Lo que se mostrará no será un apartado especial donde introducir los trucos, sino una línea de símbolos en la parte superior de la pantalla donde podremos insertar los códigos, es aconsejable pulsar la tecla de retroceso un par de veces antes de empezar a escribir el truco. También podemos acceder al archivo keybindings.ini que se encuentra en Mis documentos/ BioWare / Dragon Age / Settings y en la línea "OpenConsole_0 = Teclado:: Button_X" sustituir X por una tecla que no se emplee en el juego para alguna de las opciones de este. Ahora para que se muestre la línea de símbolos en la parte superior de la pantalla, deberemos pulsar la tecla que previamente hayamos asignado.

Códigos: runscript pc_immortal: Modo Dios (recibes daño, pero no mueres). runscript addxp X: Añadir experiencia (sustituye X por un valor). runscript zz_money X: Añadir dinero (sustituye X por un valor) (añadimos monedas de cobre, 1000 monedas equivalen a 1 de oro). runscript killallhostiles: Matas a todas las criaturas hostiles del área. runscript zz_addparty NPCname: Añades un miembro al grupo (sustituye name por el personaje que quieras). runscript selectparty: Pantalla partida.

runscript ai off: Desactiva la AI. runscript zz_pre_demo2: Teletransporta al jugador y al grupo a Ostagar. runscript zz_pre_strategy: Teletransporta al jugador y al grupo a Duncan's fire en Ostagar. runscript healplayer: Curas al jugador y al grupo. runscript chargen: Pantalla origen. runscript zz_addparty: Te permite romper el límite de compañeros de equipo. runscript zz_dropparty: Eliminas todo el grupo. runscript zz_talk_nearest: Hablas con el NPC más cercano. runscript zz_addapproval X YY: Aumentas el nivel de aprobación de un compañero (X= Compañero, XX= Cantidad). Códigos de los personajes: 1: Alistair 3: Morrigan 5: Shale 6: Sten 7: Zevran 9: Eiliana

Te aconsejamos hacer una copia de seguridad antes de variar cualquier parámetro del juego, para evitar posibles problemas futuros. Lista de regalos: Regalos para Alistair: Estatuilla tallada, Estatuilla del dragón de piedra, Estatuilla del demonio de ónice, Estatuilla de guerrero de piedra, Piedra rúnica blanca, Piedra rúnica negra, Cáliz de iniciación, Collar de la madre de Alistair (importante) y Escudo de Duncan (importante). Regalos para Leliana: Símbolo de Andraste, Símbolo de Andraste de acero, Símbolo de Andraste dorado, Símbolo de plata grabado, Anillo de oro brillante, Amuleto de la Capilla, Espada de Misericordia de Plata, Zapatos de satén azul y Gracia de Andraste (importante). Regalos para Loghain: Zafiro sobresaliente, Malaquita sobresaliente, Mapa del viejo reino, Topacio sobresaliente y Mapa de Ferelden. Regalos para Morrigan: Amuleto de oro, Amuleto con cabeza de demonio de plata, Collar de cuerda dorada, Cadena de plata, Broche de plata, Medallón de plata, Medallón, Pendiente de demonio de oro, Grimorio Negro (importante), Grimorio Negro de Flemeth (importante) y Espejo Dorado (importante). Regalos para Oghren: Blondo solar vint-1, Cerveza especial de Willhelm, Cerveza, Cizalla blanca de legado, Jarra de callejón real, Hidromiel fuerte chasind y Guadaña negra 4:90 de la oscuridad. Regalos para Sten: Retrato manchado de agua, Retrato de una cuidadora de gansos, Naturaleza muerta con marco de plata, Tótem, Cuadro de la Reina Rebelde y Espada de Sten (importante). Regalos para Wynne: La rosa de Orlais, La búsqueda del verdadero profeta, Pergamino bonito, Los guerrin de Ferelden, Descrubriendo sangre de dragón

y Vino. Regalos para Zevran: Bracaletes de acero, Lingote de plata pequeño, Lingote de oro mediano, Lingote de plata mediano, Lingote de oro pequeño, Botas de cuero antivanas (importante) y Guantes dalishanos de piel de ciervo (importante).

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